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Straight Edge Razor by Bahr3DCG Straight Edge Razor by Bahr3DCG
Here is an old fashioned straight edge razor, with my own twist. This model was much harder than it should have been, because Maya 2014 has a glitch where it crashes every time you switch from 1 up to 4 viewports. Which I do kinda a lot. I eventually got fed up and reverted to 2013. Then it went pretty quick. I enjoyed making the textures in photoshop, and I like how the labels turned out, though I think the smaller one is a little hard to read. Hence the enlarged view.

Maya 2013/14, Keyshot 4, and Photoshop CS6.


Side note: Im really excited for Keyshot 4.1, as it adds focused caustics and procedural texturing. I cant wait to redo my gemstone renders with the new features!

I appreciate all feedback! Comments, faves, and critiques are much appreciated!
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Submitted on
May 25, 2013
Image Size
2.0 MB
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2879×1456
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