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Description
This is Cosette, my original dragon knight character, finally posed and rendered. She is the character that I'm currently rigging for one of my final university projects. The reason for the blue bar is because Im using this image on a business card design, and I wanted her to be interacting with the bar. This is a fairly early render, with minimal texturing on the armor so far. She uses Mental Ray skin shaders, with nHair. Her main rig is just about complete, and I'm about to start her blend shape based facial rig.
Modeled, textured, rigged, etc by me. Feedback is appreciated.
Maya 2014-15, Zbrush 4r6, mental ray, photoshop CC
Check out my new website at bahr3dcg.com
Modeled, textured, rigged, etc by me. Feedback is appreciated.
Maya 2014-15, Zbrush 4r6, mental ray, photoshop CC
Check out my new website at bahr3dcg.com
Image size
1920x1080px 1.51 MB
© 2015 - 2024 Bahr3DCG
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